/** © 2016 Nathan Rugg * Code extracted from https://github.com/LZMA-JS/LZMA-JS */ const __4294967296 = 4294967296, P0_longLit = [0, 0], P1_longLit = [1, 0]; function initDim(len) { // This is MUCH faster than "new Array(len)" in newer versions of v8 (starting with Node.js 0.11.15, which uses v8 3.28.73). const a = []; a[len - 1] = undefined; return a; } function add(a, b) { return create(a[0] + b[0], a[1] + b[1]); } function compare(a, b) { if (a[0] === b[0] && a[1] === b[1]) return 0; const nega = a[1] < 0, negb = b[1] < 0; if (nega && !negb) return -1; if (!nega && negb) return 1; if (sub(a, b)[1] < 0) return -1; return 1; } function create(valueLow, valueHigh) { valueHigh %= 1.8446744073709552E19; valueLow %= 1.8446744073709552E19; const diffHigh = valueHigh % __4294967296, diffLow = Math.floor(valueLow / __4294967296) * __4294967296; valueHigh = valueHigh - diffHigh + diffLow; valueLow = valueLow - diffLow + diffHigh; while (valueLow < 0) { valueLow += __4294967296; valueHigh -= __4294967296; } while (valueLow > 4294967295) { valueLow -= __4294967296; valueHigh += __4294967296; } valueHigh = valueHigh % 1.8446744073709552E19; while (valueHigh > 9223372032559808512) valueHigh -= 1.8446744073709552E19; while (valueHigh < -9223372036854775808) valueHigh += 1.8446744073709552E19; return [valueLow, valueHigh]; } function fromInt(value) { if (value >= 0) return [value, 0]; else return [value + __4294967296, -__4294967296]; } function lowBits_0(a) { if (a[0] >= 2147483648) return ~~Math.max(Math.min(a[0] - __4294967296, 2147483647), -2147483648); else return ~~Math.max(Math.min(a[0], 2147483647), -2147483648); } function sub(a, b) { return create(a[0] - b[0], a[1] - b[1]); } function $ByteArrayInputStream(this$static, buf, offset) { this$static.buf = buf; this$static.pos = offset ?? 0; this$static.count = buf.length; return this$static; } function $read(this$static) { if (this$static.pos >= this$static.count) return -1; return this$static.buf[this$static.pos++]; // & 255; not needed, input always uint8 } function $ByteArrayOutputStream(this$static, buf) { this$static.buf = buf; this$static.count = 0; return this$static; } function $write_0(this$static, buf, off, len) { arraycopy(buf, off, this$static.buf, this$static.count, len); this$static.count += len; } function arraycopy(src, srcOfs, dest, destOfs, len) { for (let i = 0; i < len; ++i) dest[destOfs + i] = src[srcOfs + i]; } function $init_0(this$static, input, output, output_size) { const decoder = $Decoder({}); if (!$SetDecoderProperties(decoder, $read(input))) throw new Error('corrupted input'); this$static.length_0 = [output_size, 0]; this$static.chunker = $CodeInChunks(decoder, input, output, this$static.length_0); } function $LZMAByteArrayDecompressor(this$static, data, offset, output_size, outbuf) { this$static.output = $ByteArrayOutputStream({}, outbuf); $init_0(this$static, $ByteArrayInputStream({}, data, offset), this$static.output, output_size); return this$static; } function $CopyBlock(this$static, distance, len) { let pos = this$static._pos - distance - 1; if (pos < 0) pos += this$static._windowSize; for (; len !== 0; --len) { if (pos >= this$static._windowSize) pos = 0; this$static._buffer[this$static._pos++] = this$static._buffer[pos++]; if (this$static._pos >= this$static._windowSize) $Flush_0(this$static); } } function $Create_5(this$static, windowSize) { if (!this$static._buffer || this$static._windowSize !== windowSize) this$static._buffer = initDim(windowSize); this$static._windowSize = windowSize; this$static._pos = 0; this$static._streamPos = 0; } function $Flush_0(this$static) { const size = this$static._pos - this$static._streamPos; if (!size) return; $write_0(this$static._stream, this$static._buffer, this$static._streamPos, size); if (this$static._pos >= this$static._windowSize) this$static._pos = 0; this$static._streamPos = this$static._pos; } function $GetByte(this$static, distance) { let pos = this$static._pos - distance - 1; if (pos < 0) pos += this$static._windowSize; return this$static._buffer[pos]; } function $PutByte(this$static, b) { this$static._buffer[this$static._pos++] = b; if (this$static._pos >= this$static._windowSize) $Flush_0(this$static); } function $ReleaseStream(this$static) { $Flush_0(this$static); this$static._stream = null; } function GetLenToPosState(len) { len -= 2; return (len < 4) ? len : 3; } function StateUpdateChar(index) { if (index < 4) return 0; return index < 10 ? index - 3 : index - 6; } function $Chunker(this$static, decoder) { this$static.decoder = decoder; this$static.encoder = null; this$static.alive = 1; return this$static; } function $processChunk(this$static) { if (!this$static.alive) throw new Error('bad state'); if (this$static.encoder) throw new Error('No encoding'); else $processDecoderChunk(this$static); return this$static.alive; } function $processDecoderChunk(this$static) { const result = $CodeOneChunk(this$static.decoder); if (result === -1) throw new Error('corrupted input'); if ((result || compare(this$static.decoder.outSize, P0_longLit) >= 0) && compare(this$static.decoder.nowPos64, this$static.decoder.outSize) >= 0) { $Flush_0(this$static.decoder.m_OutWindow); $ReleaseStream(this$static.decoder.m_OutWindow); this$static.decoder.m_RangeDecoder.Stream = null; this$static.alive = 0; } } function $CodeInChunks(this$static, inStream, outStream, outSize) { this$static.m_RangeDecoder.Stream = inStream; $ReleaseStream(this$static.m_OutWindow); this$static.m_OutWindow._stream = outStream; $Init_1(this$static); this$static.state = 0; this$static.rep0 = 0; this$static.rep1 = 0; this$static.rep2 = 0; this$static.rep3 = 0; this$static.outSize = outSize; this$static.nowPos64 = P0_longLit; this$static.prevByte = 0; return $Chunker({}, this$static); } function $CodeOneChunk(this$static) { let decoder2, distance, len, numDirectBits, posSlot; const posState = lowBits_0(this$static.nowPos64) & this$static.m_PosStateMask; if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsMatchDecoders, (this$static.state << 4) + posState)) { decoder2 = $GetDecoder(this$static.m_LiteralDecoder, lowBits_0(this$static.nowPos64), this$static.prevByte); if (this$static.state < 7) this$static.prevByte = $DecodeNormal(decoder2, this$static.m_RangeDecoder); else this$static.prevByte = $DecodeWithMatchByte(decoder2, this$static.m_RangeDecoder, $GetByte(this$static.m_OutWindow, this$static.rep0)); $PutByte(this$static.m_OutWindow, this$static.prevByte); this$static.state = StateUpdateChar(this$static.state); this$static.nowPos64 = add(this$static.nowPos64, P1_longLit); } else { if ($DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepDecoders, this$static.state)) { len = 0; if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG0Decoders, this$static.state)) { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRep0LongDecoders, (this$static.state << 4) + posState)) { this$static.state = this$static.state < 7 ? 9 : 11; len = 1; } } else { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG1Decoders, this$static.state)) distance = this$static.rep1; else { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG2Decoders, this$static.state)) distance = this$static.rep2; else { distance = this$static.rep3; this$static.rep3 = this$static.rep2; } this$static.rep2 = this$static.rep1; } this$static.rep1 = this$static.rep0; this$static.rep0 = distance; } if (!len) { len = $Decode(this$static.m_RepLenDecoder, this$static.m_RangeDecoder, posState) + 2; this$static.state = this$static.state < 7 ? 8 : 11; } } else { this$static.rep3 = this$static.rep2; this$static.rep2 = this$static.rep1; this$static.rep1 = this$static.rep0; len = 2 + $Decode(this$static.m_LenDecoder, this$static.m_RangeDecoder, posState); this$static.state = this$static.state < 7 ? 7 : 10; posSlot = $Decode_0(this$static.m_PosSlotDecoder[GetLenToPosState(len)], this$static.m_RangeDecoder); if (posSlot >= 4) { numDirectBits = (posSlot >> 1) - 1; this$static.rep0 = (2 | posSlot & 1) << numDirectBits; if (posSlot < 14) this$static.rep0 += ReverseDecode(this$static.m_PosDecoders, this$static.rep0 - posSlot - 1, this$static.m_RangeDecoder, numDirectBits); else { this$static.rep0 += $DecodeDirectBits(this$static.m_RangeDecoder, numDirectBits - 4) << 4; this$static.rep0 += $ReverseDecode(this$static.m_PosAlignDecoder, this$static.m_RangeDecoder); if (this$static.rep0 < 0) { if (this$static.rep0 === -1) return 1; return -1; } } } else this$static.rep0 = posSlot; } if (compare(fromInt(this$static.rep0), this$static.nowPos64) >= 0 || this$static.rep0 >= this$static.m_DictionarySizeCheck) return -1; $CopyBlock(this$static.m_OutWindow, this$static.rep0, len); this$static.nowPos64 = add(this$static.nowPos64, fromInt(len)); this$static.prevByte = $GetByte(this$static.m_OutWindow, 0); } return 0; } function $Decoder(this$static) { this$static.m_OutWindow = {}; this$static.m_RangeDecoder = {}; this$static.m_IsMatchDecoders = initDim(192); this$static.m_IsRepDecoders = initDim(12); this$static.m_IsRepG0Decoders = initDim(12); this$static.m_IsRepG1Decoders = initDim(12); this$static.m_IsRepG2Decoders = initDim(12); this$static.m_IsRep0LongDecoders = initDim(192); this$static.m_PosSlotDecoder = initDim(4); this$static.m_PosDecoders = initDim(114); this$static.m_PosAlignDecoder = $BitTreeDecoder({}, 4); this$static.m_LenDecoder = $Decoder$LenDecoder({}); this$static.m_RepLenDecoder = $Decoder$LenDecoder({}); this$static.m_LiteralDecoder = {}; for (let i = 0; i < 4; ++i) this$static.m_PosSlotDecoder[i] = $BitTreeDecoder({}, 6); return this$static; } function $Init_1(this$static) { this$static.m_OutWindow._streamPos = 0; this$static.m_OutWindow._pos = 0; InitBitModels(this$static.m_IsMatchDecoders); InitBitModels(this$static.m_IsRep0LongDecoders); InitBitModels(this$static.m_IsRepDecoders); InitBitModels(this$static.m_IsRepG0Decoders); InitBitModels(this$static.m_IsRepG1Decoders); InitBitModels(this$static.m_IsRepG2Decoders); InitBitModels(this$static.m_PosDecoders); $Init_0(this$static.m_LiteralDecoder); for (let i = 0; i < 4; ++i) InitBitModels(this$static.m_PosSlotDecoder[i].Models); $Init(this$static.m_LenDecoder); $Init(this$static.m_RepLenDecoder); InitBitModels(this$static.m_PosAlignDecoder.Models); $Init_8(this$static.m_RangeDecoder); } function $SetDecoderProperties(this$static, val) { if (val === -1) return false; const lc = val % 9, remainder = ~~(val / 9), lp = remainder % 5, pb = ~~(remainder / 5); if (!$SetLcLpPb(this$static, lc, lp, pb)) return false; return $SetDictionarySize(this$static, 0x800000); } function $SetDictionarySize(this$static, dictionarySize) { if (dictionarySize < 0) return 0; if (this$static.m_DictionarySize !== dictionarySize) { this$static.m_DictionarySize = dictionarySize; this$static.m_DictionarySizeCheck = Math.max(this$static.m_DictionarySize, 1); $Create_5(this$static.m_OutWindow, Math.max(this$static.m_DictionarySizeCheck, 4096)); } return 1; } function $SetLcLpPb(this$static, lc, lp, pb) { if (lc > 8 || lp > 4 || pb > 4) return 0; $Create_0(this$static.m_LiteralDecoder, lp, lc); const numPosStates = 1 << pb; $Create(this$static.m_LenDecoder, numPosStates); $Create(this$static.m_RepLenDecoder, numPosStates); this$static.m_PosStateMask = numPosStates - 1; return 1; } function $Create(this$static, numPosStates) { for (; this$static.m_NumPosStates < numPosStates; ++this$static.m_NumPosStates) { this$static.m_LowCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3); this$static.m_MidCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3); } } function $Decode(this$static, rangeDecoder, posState) { if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 0)) return $Decode_0(this$static.m_LowCoder[posState], rangeDecoder); let symbol = 8; if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 1)) symbol += $Decode_0(this$static.m_MidCoder[posState], rangeDecoder); else symbol += 8 + $Decode_0(this$static.m_HighCoder, rangeDecoder); return symbol; } function $Decoder$LenDecoder(this$static) { this$static.m_Choice = initDim(2); this$static.m_LowCoder = initDim(16); this$static.m_MidCoder = initDim(16); this$static.m_HighCoder = $BitTreeDecoder({}, 8); this$static.m_NumPosStates = 0; return this$static; } function $Init(this$static) { InitBitModels(this$static.m_Choice); for (let posState = 0; posState < this$static.m_NumPosStates; ++posState) { InitBitModels(this$static.m_LowCoder[posState].Models); InitBitModels(this$static.m_MidCoder[posState].Models); } InitBitModels(this$static.m_HighCoder.Models); } function $Create_0(this$static, numPosBits, numPrevBits) { if (this$static.m_Coders != null && this$static.m_NumPrevBits === numPrevBits && this$static.m_NumPosBits === numPosBits) return; this$static.m_NumPosBits = numPosBits; this$static.m_PosMask = (1 << numPosBits) - 1; this$static.m_NumPrevBits = numPrevBits; const numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; this$static.m_Coders = initDim(numStates); for (let i = 0; i < numStates; ++i) this$static.m_Coders[i] = $Decoder$LiteralDecoder$Decoder2({}); } function $GetDecoder(this$static, pos, prevByte) { return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)]; } function $Init_0(this$static) { const numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; for (let i = 0; i < numStates; ++i) InitBitModels(this$static.m_Coders[i].m_Decoders); } function $DecodeNormal(this$static, rangeDecoder) { let symbol = 1; do symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol); while (symbol < 256); return symbol << 24 >> 24; } function $DecodeWithMatchByte(this$static, rangeDecoder, matchByte) { let bit, matchBit, symbol = 1; do { matchBit = matchByte >> 7 & 1; matchByte <<= 1; bit = $DecodeBit(rangeDecoder, this$static.m_Decoders, (1 + matchBit << 8) + symbol); symbol = symbol << 1 | bit; if (matchBit !== bit) { while (symbol < 256) symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol); break; } } while (symbol < 256); return symbol << 24 >> 24; } function $Decoder$LiteralDecoder$Decoder2(this$static) { this$static.m_Decoders = initDim(768); return this$static; } function $BitTreeDecoder(this$static, numBitLevels) { this$static.NumBitLevels = numBitLevels; this$static.Models = initDim(1 << numBitLevels); return this$static; } function $Decode_0(this$static, rangeDecoder) { let m = 1; for (let bitIndex = this$static.NumBitLevels; bitIndex !== 0; --bitIndex) m = (m << 1) + $DecodeBit(rangeDecoder, this$static.Models, m); return m - (1 << this$static.NumBitLevels); } function $ReverseDecode(this$static, rangeDecoder) { let bit, bitIndex, m = 1, symbol = 0; for (bitIndex = 0; bitIndex < this$static.NumBitLevels; ++bitIndex) { bit = $DecodeBit(rangeDecoder, this$static.Models, m); m <<= 1; m += bit; symbol |= bit << bitIndex; } return symbol; } function ReverseDecode(Models, startIndex, rangeDecoder, NumBitLevels) { let bit, bitIndex, m = 1, symbol = 0; for (bitIndex = 0; bitIndex < NumBitLevels; ++bitIndex) { bit = $DecodeBit(rangeDecoder, Models, startIndex + m); m <<= 1; m += bit; symbol |= bit << bitIndex; } return symbol; } function $DecodeBit(this$static, probs, index) { const prob = probs[index], newBound = (this$static.Range >>> 11) * prob; if ((this$static.Code ^ -2147483648) < (newBound ^ -2147483648)) { this$static.Range = newBound; probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } return 0; } else { this$static.Range -= newBound; this$static.Code -= newBound; probs[index] = prob - (prob >>> 5) << 16 >> 16; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } return 1; } } function $DecodeDirectBits(this$static, numTotalBits) { let i, t, result = 0; for (i = numTotalBits; i !== 0; --i) { this$static.Range >>>= 1; t = this$static.Code - this$static.Range >>> 31; this$static.Code -= this$static.Range & t - 1; result = result << 1 | 1 - t; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } } return result; } function $Init_8(this$static) { this$static.Code = 0; this$static.Range = -1; for (let i = 0; i < 5; ++i) this$static.Code = this$static.Code << 8 | $read(this$static.Stream); } function InitBitModels(probs) { for (let i = probs.length - 1; i >= 0; --i) probs[i] = 1024; } /** @summary decompress ROOT LZMA buffer * @desc ROOT buffer has internal header of 29 bytes long which can be simply ignored */ function decompress(uint8arr, tgt8arr, expected_size) { const d = $LZMAByteArrayDecompressor({}, uint8arr, 29, expected_size, tgt8arr); let cnt = 0; while ($processChunk(d.chunker) && (cnt <= expected_size)) cnt++; if (cnt > expected_size) throw Error('Endless loop in LZMA decompress'); const res_length = d.output.count; if (res_length !== expected_size) throw Error(`LZMA: mismatch unpacked buffer size ${res_length} != ${expected_size}}`); return res_length; } export { decompress };